The dungeons themselves have a nice layout with branching and overlapping paths, but they're still straight paths that you can't walk off of. This is probably the reason Eternal Sonata is a largely linear experience 10 hours in, with very little in the means of side quests or exploration to be done.
![eternal sonata ost based on chopin eternal sonata ost based on chopin](https://vgmsite.com/soundtracks/eternal-sonata-trusty-bell-chopin-no-yume-original-score/01.jpg)
The downside to this detailed world is that it takes a lot of time to construct it. It's fun and educational while at the same time giving you a better appreciation for how much thought was put into the intricate story. This tale is told while a piece Chopin composed is played. Sand was a woman.) stuck by his side while a storm raged outside.
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To help you, a series of static pictures and text tell you the tale of Chopin and how he was sick with tuberculosis while author George Sand (That's a pseudonym. Now, most people may not know how this relates to Chopin's life.
![eternal sonata ost based on chopin eternal sonata ost based on chopin](http://img1.wikia.nocookie.net/__cb20120512005300/eternalsonata/images/d/d0/Eternal_Sonata_Manga_Cover.jpg)
The chapter closes out during a rainstorm. The first chapter of Eternal Sonata is titled "Raindrops." The story at this point in the game deals with sickness and coming to the aid of others. The story itself has been loosely woven into Chopin's real life, just as a dream you or I had would have a passing relation to events that occurred to one of us. But the folks at tri-Crescendo went a step farther than just naming things after musical items and using a Chopin-inspired soundtrack. And the villain resides in one Forte Castle. Allegretto, one of the characters in your party, fights with what looks like a sword crossed with a violin. Every major character has a musically inspired name, as do most items, towns, and weapon designs. As this is Chopin's dream, the musical influences are a dime a dozen. Once the visual appeal has drawn you in, you'll find the story and themes have had just as much time spent on them. In the overworld, the camera is fixed, preventing you from rotating it around to enjoy the world.
![eternal sonata ost based on chopin eternal sonata ost based on chopin](https://www.nautiljon.com/images/galerie/05/59/eternal_sonata_425995.jpg)
Our biggest complaint with the look of the game actually comes from wanting to see more and not being able to. Things get even better during the cutscenes and during battles when the camera swings in close and you realize how much work was put into the graphics. The red needlework on red cloth, woven pattern on an all green rug, and shades of violet that give legitimacy to forest undergrowth are just a few examples of the visual flair that has not stopped impressing us since we first picked up the controller.
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Eternal Sonata makes full use of the color palette to add minutiae where other games deem unnecessary. While the art style is reminiscent of JRPGs of the past, it comes off as feeling wholly unique thanks to the great attention to detail.
![eternal sonata ost based on chopin eternal sonata ost based on chopin](https://i.ytimg.com/vi/zIi0IJn7-Wo/maxresdefault.jpg)
The immediate draw of Eternal Sonata comes from the excellent visuals. You can switch the audio dub from English to Japanese at any time.Įternal Sonata Blog For more on Eternal Sonata, check out the official blog. And for those that are just reading this preview for that one oh-so-precious bit of information, the answer is yes. Today also marks the first entry into the official Namco Bandai Eternal Sonata blog, so swing by and give it a read when you're done here. If you aren't a fan of reading, take a look at the video preview below. That's why we've put together more Eternal Sonata coverage than you can shake a stick at. After roughly 10 hours of play, it appears that the story and combat have the goods to back it up. Here at IGN, we're big fans of the art style and attention to detail in Eternal Sonata.